Development of a ChatGpt Script-Based Learning Website for Arabic Language Learning at Nurul Huda Middle School, Malang City
Abstract
This study aims to develop an Arabic language website learning media (Arabic9 Fun) using Artificial Intelligence script (ChatGPT) to address the low mastery of language skills of ninth grade junior high school students. The research method used Research and Development (R&D) with the ADDIE model. Data were collected through expert questionnaires, teacher assessments, and tests (pretest-posttest) on 20 students at Nurul Huda Junior High School Malang. The results of the study proved that ChatGPT successfully functioned as a developer assistant in compiling the entire website script. The feasibility test obtained a score of 94.54% (material experts), 92% (media experts), and 92% (teachers), so it was categorized as very feasible and practical. The effectiveness test showed an increase in student scores from 69.90 to 80.70 with an N-Gain score of 0.36 (moderate category). In conclusion, the Arabic9 Fun website is very feasible and quite effective in improving the Arabic language learning outcomes of junior high school students.
References
Abdulbaki, S., Khasawneh, M. A. S., & Tashtoush, M. A. (2025). The effectiveness of gamified learning environments in promoting grammar mastery in Jordanian secondary school EFL learners. International Journal of Innovative Research and Scientific Studies, 8(2), 3375–3386. https://doi.org/10.53894/ijirss.v8i2.6013
Ade Rahayu. (2025). Metode Penelitian dan Pengembangan (R&D) : Pengertian, Jenis dan Tahapan. DIAJAR: Jurnal Pendidikan Dan Pembelajaran, 4(3), 459–470. https://doi.org/10.54259/diajar.v4i3.5092
Astuti, L., Wihardi, Y., & Rochintaniawati, D. (2020). The Development of Web-Based Learning using Interactive Media for Science Learning on Levers in Human Body Topic. Journal of Science Learning, 3(2), 89–98. https://doi.org/10.17509/jsl.v3i2.19366
Azizah Rahman, S., & Maulani, H. (2024). PEMBELAJARAN BAHASA ARAB DALAM MENINGKATKAN KETERAMPILAN KALAM (BERBICARA) DI SMP MA’HAD IHYA AS-SUNNAH TASIKMALAYA: METODE, TANTANGAN, DAN SOLUSI. 4(2), 2024. https://jurnalp4i.com/index.php/language
Briggs, L. J. (1991). Instructional design: Principles and applications. Educational Technology.
Cita Zunurahma, F., Penggunaan, A., Norenza, Z., & Kunci, K. (2024). Jurnal Kreatif : Karya Pengabdian untuk Masyarakat Aktif dan Inovatif How to cite. 1, 89–103.
Clark, R. C. , & Mayer, R. E. (2024). Designing for E-Learning. In Trends and Issues in Instructional Design and Technology. Routledge, 524–540.
Elly Johana binti Johan, Syarifah Adilah binti Mohamed Yusoff, Wan Anisha binti Wan Mohammad, & Azlina binti Mohd Mydin. (2025). THE IMPACT OF AI TOOLS ON SOFTWARE DEVELOPMENT PRACTICES AND PROGRAMMER PRODUCTIVITY. Jabatan Sains Komputer & Matematik (JSKM), Universiti Teknologi MARA Cawangan Pulau Pinang, Malaysia, 1–7.
Fadhilah, F. N. (2023). Pengembangan Media Bahasa Arab Menggunakan Web Educandy. Al-Ittijah : Jurnal Keilmuan Dan Kependidikan Bahasa Arab, 14(1), 51–62. https://doi.org/10.32678/al-ittijah.v14i1.5609
Firdaus, K., Thaheransyah, Ritonga, M., Hanafi, A. H., & Mursal. (2025). Bahasa Arab memiliki peran penting dalam sistem pendidikan Islam di Indonesia karena menjadi bahasa utama dalam memahami sumber-sumber keislaman seperti Al-Qur’an dan Hadis. INNOVATIVE: Journal Of Social Science Research, 5, 2020–2036.
Firdausia, A., Asrori, I., & Ahsanuddin, M. (2020). Pengembangan Media Pembelajaran Bahasa Arab Berbasis Web Offline pada Siswa Kelas X SMA Negeri 8 Malang. Al-Musannif, 2(2), 89–100. https://doi.org/10.56324/al-musannif.v2i2.39
Gagne, R. M. , & B. L. J. (1974). Principles of instructional design. Holt, Rinehart & Winston.
Hanipah, S., Jalan, A. :, Mopah, K., & Merauke, L. (2023). Analisis Kurikulum Merdeka Belajar Dalam Memfasilitasi Pembelajaran Abad Ke-21 Pada Siswa Menengah Atas. In Jurnal Bintang Pendidikan Indonesia (JUBPI) (Vol. 1, Number 2).
Karyadi, B. (2023). PEMANFAATAN-KECERDASAN-BUATAN-DALAM-MENDUKUNG-PEMBELAJARAN-MANDIRI.
Kustyarini, K., Utami, S., & Koesmijati, E. (2020). THE IMPORTANCE OF INTERACTIVE LEARNING MEDIA IN A NEW CIVILIZATION ERA. European Journal of Open Education and E-Learning Studies, 5(2). https://doi.org/10.46827/ejoe.v5i2.3298
Meltzer, D. E. (2002). The relationship between mathematics preparation and conceptual learning gain in physics: A possible “hidden variable” in diagnostic pre-test scores. American Association of Physics Teachers, 70(12), 1259–1268.
Muslimatul, A. (2024). HALAMAN JUDUL IMPLEMENTASI PEMBELAJARAN MATERI KOSAKATA BAHASA ARAB PESERTA DIDIK KELAS 4 DI SEKOLAH DASAR ISLAM TERPADU (SDIT) ADZKIA 4 SKRIPSI.
Rahis Pasaribu, G., Arfianty, R., & Mubshirah, D. (2024). INTEGRASI KECERDASAN BUATAN (ARTIFICIAL INTELLIGENCE) PADA PEMBELAJARAN BAHASA (Vol. 03).
Richard R. Hake. (1998). Interactive-engagement versus traditional methods: A six-thousand-student survey of mechanics test data for introductory physics courses. (66th ed., Vol. 1). American Journal of Physics.
Sherly Zakia Ningtyas, & Sugeng Pradikto. (2025). Pengaruh Metode Pembelajaran Konvensional dan Game terhadap Pembelajaran KWU dalam Meningkatkan Minat Belajar SMAN 4 Pasuruan. Jurnal Kajian Dan Penelitian Umum, 3(1), 115–124. https://doi.org/10.47861/jkpu-nalanda.v3i1.1507
Styawati, P., & Oktaviani, L. (2021). Jurnal Widya Laksmi (Jurnal Pengabdian Kepada Masyarakat) | 68. http://jurnalwidyalaksmi.com
Sugiono. (2019). Metode Penelitian Kuantitatif, Kualitatif dan R & D.
Sulistyawati, E., Faizah, L., Nisa, I., & Putra, I. G. (2021). PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS STEM RUMAH HIDROLIK DI TINJAU DARI HASIL BELAJAR DAN RESPON SISWA TERHADAP MATEMATIKA. Factor M, 3(2). https://doi.org/10.30762/factor-m.v3i2.2611
Syamsul Maarif, S. S. (2025). Mengenal AI Lebih Dekat: Solusi untuk Profesional, Freelancer, Pengusaha, Pelakar/Mahasiswa, dan Industri Kreatif. . Detak Pustaka.
Yasmar, R., & Amalia, D. R. (2024). ANALISIS SWOT PENGGUNAAN CHAT GPT DALAM DUNIA PENDIDIKAN ISLAM. Fitrah: Jurnal Studi Pendidikan, 15(1), 43–64. https://doi.org/10.47625/fitrah.v15i1.668
سعيد سالم خميس& حسن علي خليل, أحمد محمد مختار, إيهاب, السنيدي (2024). فاعليـة بيئــة افتراضيــة قائمــة علــى تطبيقــات الذكــاء الاصطناعي في تنمية مهارات التصميم التعليمي والدافعية للإنجــاز لــدى الطلبــة المعلميــن بكليــة التربيــة. مجلة کلية التربية (أسيوط), 12(40), 1–77.
سعد الدين يونس الكردي. (2022). تطور أنماط التعليم بين الماضي والحاضر. مجلة العلوم الإنسانية والطبيعية HSNJ Humanitarian & Natural Sciences Journal, 3(5), 404–420.
حاتمي& موسوي, سيد رضا, متقی زاده, عیسی, میرزائی, (2025). تصميم محتوى قائم على التعلّم الذاتي لتعلّم اللغة العربية للسياحة العلاجية عبر الإنترنت باستخدام أسلوب الموديولات التعليمية الإلكترونية. 32(3). دراسات فی العلوم الانسانیه.
Copyright (c) 2026 Muhammad Yushfa Dzihni, Imam Asrori, Moh. Fauzan

This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.










